Just tried the new version, and oh my GOD it is so much better. I like the new UI and game concepts, such as adding a new office (15 employees was kinda weird to work with) and better competitiveness (not having all your games in the top ten). I also like the fact that you can't pump out AAA games at the same speed as tiny ones, and the games actually take time to be produced (instead of a few days where you can put out 10-15 AAA games at the exact same time over a week or two and get 100-200 M per week).
With all this being said, the only issue I've run into so far, is lag. I play on chromebook, so obviously it's gonna be super laggy, but after a certain point you can no longer run double speed without the computer crashing. This is a major bottleneck, however I absolutely love every other aspect and new feature added in this version.
I think a big step and new feature you should focus next on is marketing. I know I've been asking for this a lot, and I feel like dick making the suggestion considering this update just got released yesterday, but I do believe it will make it a lot more realistic and interesting.
I can't wait to see what else you'll come up with, as I've been playing it a ton already.
Edit: Also wondering why we still can't self publish games on consoles while other companies can
I’m glad to hear that you enjoyed it! Admittedly, it’s not the most performant version. I made some changes to overcome a browser limitation where performance is throttled for battery optimization. However, in doing so, the game now runs several processes simultaneously, which significantly impacts computer performance. My next focus will be on optimization.
Regarding suggestions or ideas to enhance the game, I absolutely love it when players contribute! If you have any thoughts, please feel free to share them. I’ll prioritize creating marketing mechanics.
As for self-publishing on consoles, I checked, and unfortunately, if the platform only supports cartridge games, self-publishing isn’t an option. This particular aspect of the game dates back to an earlier version I created ages ago. I agree that the publishing mechanics need an update, and I’ll prioritize working on that.
I got an email this morning saying this game has been updated, I tried it and it's really great and could always be better but that's every game. If you want you can contact me on discord: chrisdo28
We are grateful for your suggestions and support for our game. Your ideas are clear and great. We will keep them in mind for our future updates. We hope you will playtest the new version when it’s ready.
Hello! Thank you for your question. The sales of a game are fundamentally tied to the number of console units sold, as each game requires a console to be played. The maximum sales are theoretically capped at the total number of consoles. However, there’s a slight possibility for sales to exceed this limit if owners purchase replacement copies for lost or damaged ones, but such instances are relatively rare.
Fun game but way too easy. I've literally never had to worry about money, my first game already earned over 200K and my second game over a million. And this was with me just clicking a random genre and platform. After that I've been earning millions per game consistently.
You are right, the current version of the game is easy as we were focusing on solidifying the gameplay mechanics rather than adjusting difficulty. We appreciate your feedback and will take it into consideration as we develop future versions of the game.
I don't know maybe if he sees this because version 2 well version point 2 has been released tech tree to see if you know what you're doing I mean just see the first post and you'll see what I'm talking about well depends on if you're viewing this the same day or not
Hello! The game is still in early stages, and we're not planning on adding Chinese support just yet. We hope to include more languages after the full release, but we can't promise anything now. Keep an eye out for updates!
Certainly, we recognize that we may have simplified the process for the sake of playability, and we acknowledge that in real life, Atari wouldn't instantly publish a small indie game; it's unrealistic. Our goal is to strike a better balance between realism and ease of gameplay in the future.
Thank you for bringing this to our attention. As of the last version, 3D is not currently available as an option in the game. We appreciate your feedback, and we will add it to our to-do list for the next version.
Hello! Thank you for your suggestions. We appreciate your interest in our game. We're working on an Android version, but it'll be released after the desktop version. More character customization and company acquisitions are in our plans, though we can't provide a specific release date yet. Follow for updates and improvements!
I like this game very much.But I think the only thing I'm playing with may be the language barrier.And you can package this thing into a program.Because of the network problem, I can't always grasp it.
I completely understand that the language barrier can make gameplay challenging. I appreciate your feedback. We are actively working on a desktop version that will help mitigate network issues and offer a smoother experience. Please stay tuned for updates.
Because I am Chinese, I may not know much about English.And our network in China can't connect to your network smoothly.That's why I came up with the idea of making exe files.And a little hope.I want this program to run on my 32-bit computer.
Thank you for your valuable feedback! We truly appreciate your support and enthusiasm for the game. We've taken note of your concerns and will work on addressing these issues in future updates.
nice, but idk what to do with 2.9billion, can you add features like your own advertising campaigns, creating your own consoles, or even electronics. i love this game. xD. u deserve a itch.io follow
Thank you for the follow! We're grateful for your support. While we'll definitely consider your feature requests, it's important to note that implementing them may require some time. Rest assured; we're dedicated to enhancing the game. Stay tuned for updates!
Thing 1. You could be able to edit or implement a description for games that you create.
Thing 2. You could add more genres like, horror, casual, and indie. You could also allow more genres to be added to one game.
Thing 3. You could allow for if you have, say, 100m you could buy a headquarters so you can have more employees.
Thing 4. You could make money something you need to spend, instead of just a thing that sits around.
Thing 5. Please add music.
Thing 6. Opponent games get released before their console is even made by up to 5 years.
Thing 7. Still getting the problem that destroys my revenue, exactly at the 1 hour mark, tried using other consoles to get revenue, nope, didn’t work, even tried different genres, still didn’t work. Please fix that.
Thank you for your valuable feedback and suggestions. We appreciate your dedication to helping us improve the game. I want to assure you that Points 1 to 6 are already on our to-do list, and we're actively working on implementing these features to enhance your gaming experience.
Regarding Point 7, we understand the frustration you've been experiencing. We apologize for any inconvenience this has caused you. To address this problem effectively, we need your assistance.
Unfortunately, identifying the root cause of this bug can be challenging without specific data and save files. To help us pinpoint the issue, we kindly request that you export the problematic save file. Here are the steps to do it:
Your contribution in sharing the save file will greatly assist us in diagnosing and resolving this issue. We are actively working on improving our bug reporting system, but for now, this method will help us get closer to a solution.
sorry for responding so late, I did not save it so the file is gone, but I can play again and get to that point, I will come back to you after I do all of that.
When you reach the 50-55 minute mark, save and then export the game. After doing that, delete the autosave and re-import the game. This fixed it for me. I think it's creating too many memory packets, because it looks like it doesn't know how to actually sell the games lol.
That's indeed an interesting workaround for the bug. It seems like a clever way to manage the game's memory usage. However, the save files grow exponentially, especially as the game progresses. I'm working on a fix to address this issue. Thanks for sharing your solution!
The other problem you might be having is that the game sales are limited to the number of sales a console has. The way around this is to just pump out games that make less money but make a ton of them.
Firstly, the good, awesome game. Found it and just decided to give it a try and here I am 6 hours later lol. The main bug that has been bugging me (no pun intended lol) is that the games only reach beta and never fully develop.
Other than that though, awesome game. Keep up the great work!!
I also had two other ideas (once this is more developed obviously). The first is the feature of Marketing a game while creating it as the funds you make off the games don't really have a place to go as there isn't anything to spend them on. The second idea was adding something later which would allow you to create your own Console. This would also tie into the aspect of something to spend your money on, as well as adding a different side of the game, making it more true to its name; Tech Giants.
I know this is a lot to ask and you probably already have your hands full with bugs and features of your own that you've thought of, so I wouldn't really expect them to be implemented any time soon, but I think that once you've gotten into the later stages of development they will be very interesting and something you should try.
I would offer to help with development and programming of features and stuff, but I have my hands full with school and my coding skills are also quite rusty so I don't know how much help I would be lol.
Thank you for your thoughtful ideas and willingness to help! We appreciate your input and hope to implement your suggestions as we progress in development.
hello I’m back, I’d like to say that this newer version blew me away, first, there is way more to do, second, more years, finally, better graphics. There is some things I would like to point out, at the hour point of me playing the game, all of my games started failing, I checked if it was me but I was doing basically everything I could to keep up my earnings, so that was annoying. I think that you should add a notification bar for whenever a console gets to first place or if you start failing, you could also add more excitement cause making the same game over and over again can get pretty boring, so maybe you could add updates to games or something like that. Also it would be nice if you added more description to the games in the info area. I know this is a lot to ask but I would be happy for anything on this list to happen! Thanks!
You mentioned that your games started failing unexpectedly. This could be due to a bug in the game or, in cases where you've partnered with a publisher, they might make the decision to either continue selling copies or halt production. While this is the intended behavior, it's clear that a notification system is needed to keep players informed about such changes. I agree with your suggestion about adding notifications for these events.
Regarding the idea of adding updates to games, I've been considering a feature that would allow players to create sequels or expand existing game franchises. It's a more complex mechanic, but I'm definitely planning to incorporate it in a future update to add depth and variety to the gameplay.
I'm truly grateful for your feedback; it's invaluable in helping to improve the game. If you have any other suggestions or ideas, please don't hesitate to share them. Your input is highly appreciated as we continue to enhance the gaming experience.
Love it! It would be cool if you could add more years or at least add an option to continue on forever more, besides that, I love the game, and I hope it well!
Hi, I hope to introduce that feature in the upcoming versions. maybe at version 0.1.0 but it will be a while till we get there. please consider following on itch to get notified when a new version lands.
Hey there is a bug where if I speed up the game it works then slows down really slow. I just have to set it back to normal speed then fast speed but I have to do this like every thirty seconds.
I like this game, there's just one game-breaking bug I've found. None of my games are getting any sales. And I don't mean they just aren't doing well, none of them have gotten even one sale. Please fix this!
Hey Dev, I tried your game and it is cool but I have a suggestion. Even while using the Fast-forward option, the development is still too slow so It would be nice to have something like the "Ultra Fast-forward".
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Just tried the new version, and oh my GOD it is so much better. I like the new UI and game concepts, such as adding a new office (15 employees was kinda weird to work with) and better competitiveness (not having all your games in the top ten). I also like the fact that you can't pump out AAA games at the same speed as tiny ones, and the games actually take time to be produced (instead of a few days where you can put out 10-15 AAA games at the exact same time over a week or two and get 100-200 M per week).
With all this being said, the only issue I've run into so far, is lag. I play on chromebook, so obviously it's gonna be super laggy, but after a certain point you can no longer run double speed without the computer crashing. This is a major bottleneck, however I absolutely love every other aspect and new feature added in this version.
I think a big step and new feature you should focus next on is marketing. I know I've been asking for this a lot, and I feel like dick making the suggestion considering this update just got released yesterday, but I do believe it will make it a lot more realistic and interesting.
I can't wait to see what else you'll come up with, as I've been playing it a ton already.
Edit: Also wondering why we still can't self publish games on consoles while other companies can
Also if you have any new playtest versions please send them to me: lambd4836a@gmail.com
I’m glad to hear that you enjoyed it! Admittedly, it’s not the most performant version. I made some changes to overcome a browser limitation where performance is throttled for battery optimization. However, in doing so, the game now runs several processes simultaneously, which significantly impacts computer performance. My next focus will be on optimization.
Regarding suggestions or ideas to enhance the game, I absolutely love it when players contribute! If you have any thoughts, please feel free to share them. I’ll prioritize creating marketing mechanics.
As for self-publishing on consoles, I checked, and unfortunately, if the platform only supports cartridge games, self-publishing isn’t an option. This particular aspect of the game dates back to an earlier version I created ages ago. I agree that the publishing mechanics need an update, and I’ll prioritize working on that.
I got an email this morning saying this game has been updated, I tried it and it's really great and could always be better but that's every game. If you want you can contact me on discord: chrisdo28
Hello, we meet again.This time I mainly want to make a few suggestions.
1.Add marketing to the incident,This will make the game more playable.
2.Can you pop up a few messages while playing to make players feel excited.
3.A global market map can be added to make players more eager to play.
4.Players can make a DIC of a game after making it, instead of making another game.
That's what it is.This is translated by a translator so I don't know whether it is accurate or not. If there is a mistake, please forgive me.
If there is a version analysis, please help to send to this mailbox, I will come to play as soon as I have free time:3054686276@qq.com
Hello,
We are grateful for your suggestions and support for our game. Your ideas are clear and great. We will keep them in mind for our future updates. We hope you will playtest the new version when it’s ready.
Thank you very much. If you have a new version to test, please send it to my email.
Also, why are 2 of my games from 1979 still in the top 10 in 1993?
My 1981 game was still #1 in 2004. Is 60 million copies a hard limit?
Hello! Thank you for your question. The sales of a game are fundamentally tied to the number of console units sold, as each game requires a console to be played. The maximum sales are theoretically capped at the total number of consoles. However, there’s a slight possibility for sales to exceed this limit if owners purchase replacement copies for lost or damaged ones, but such instances are relatively rare.
Fun game but way too easy. I've literally never had to worry about money, my first game already earned over 200K and my second game over a million. And this was with me just clicking a random genre and platform. After that I've been earning millions per game consistently.
You are right, the current version of the game is easy as we were focusing on solidifying the gameplay mechanics rather than adjusting difficulty. We appreciate your feedback and will take it into consideration as we develop future versions of the game.
Uhhhhh don't you know that's a big (ish) YouTuber if only he made a video though
Oh, well hopefully they give it another try when the game is more polished.
I don't know maybe if he sees this because version 2 well version point 2 has been released tech tree to see if you know what you're doing I mean just see the first post and you'll see what I'm talking about well depends on if you're viewing this the same day or not
Hello, here I come again.
Do you have any intention to move this game to our national game website?In terms of language, we will have sinicization.
If you have no intention, by the way, it is suitable to quit the Chinese version.
Hello! The game is still in early stages, and we're not planning on adding Chinese support just yet. We hope to include more languages after the full release, but we can't promise anything now. Keep an eye out for updates!
make it a bit more realistic like for instance atari in real life wouldn't instantly lish a small indie game its unrealistic
Certainly, we recognize that we may have simplified the process for the sake of playability, and we acknowledge that in real life, Atari wouldn't instantly publish a small indie game; it's unrealistic. Our goal is to strike a better balance between realism and ease of gameplay in the future.
oh ok can you also add 3d as an option(idk if this is an option last time i checked iwas on 1982)
Thank you for bringing this to our attention. As of the last version, 3D is not currently available as an option in the game. We appreciate your feedback, and we will add it to our to-do list for the next version.
Hello.We meet again.This time I came out to make some suggestions.
1.Can you adapt it to Android?At present, I can only play on Android.
2.I wish I could customize my face.
3.Will there be operations like acquiring companies in the future game?
Right here at the moment.Looking forward to improvement.
Hello! Thank you for your suggestions. We appreciate your interest in our game. We're working on an Android version, but it'll be released after the desktop version. More character customization and company acquisitions are in our plans, though we can't provide a specific release date yet. Follow for updates and improvements!
I like this game very much.But I think the only thing I'm playing with may be the language barrier.And you can package this thing into a program.Because of the network problem, I can't always grasp it.
I completely understand that the language barrier can make gameplay challenging. I appreciate your feedback. We are actively working on a desktop version that will help mitigate network issues and offer a smoother experience. Please stay tuned for updates.
Because I am Chinese, I may not know much about English.And our network in China can't connect to your network smoothly.That's why I came up with the idea of making exe files.And a little hope.I want this program to run on my 32-bit computer.
there is now an option to translate the game by yourself with mods if you download the exe and we now have a discord server.
This game is fun and cool but i have 3 problems
1. Once you get on beta it gets stuck on it and the number next to the bar just keeps going up
2. It gets annoying after you make a bunch of games because no matter how long you game is out you cant use the discontinue button
3. You cant hire more then 15 people to work for you
If you can just fix these 3 problems this game will be perfect r
(also i just wanted to say that i love this game so much i made a account JUST to comment under this game)
Thank you for your valuable feedback! We truly appreciate your support and enthusiasm for the game. We've taken note of your concerns and will work on addressing these issues in future updates.
nice, but idk what to do with 2.9billion, can you add features like your own advertising campaigns, creating your own consoles, or even electronics. i love this game. xD. u deserve a itch.io follow
Thank you for the follow! We're grateful for your support. While we'll definitely consider your feature requests, it's important to note that implementing them may require some time. Rest assured; we're dedicated to enhancing the game. Stay tuned for updates!
Hello again, sorry for all the ideas and bugs.
Thing 1. You could be able to edit or implement a description for games that you create.
Thing 2. You could add more genres like, horror, casual, and indie. You could also allow more genres to be added to one game.
Thing 3. You could allow for if you have, say, 100m you could buy a headquarters so you can have more employees.
Thing 4. You could make money something you need to spend, instead of just a thing that sits around.
Thing 5. Please add music.
Thing 6. Opponent games get released before their console is even made by up to 5 years.
Thing 7. Still getting the problem that destroys my revenue, exactly at the 1 hour mark, tried using other consoles to get revenue, nope, didn’t work, even tried different genres, still didn’t work. Please fix that.
Hello,
Thank you for your valuable feedback and suggestions. We appreciate your dedication to helping us improve the game. I want to assure you that Points 1 to 6 are already on our to-do list, and we're actively working on implementing these features to enhance your gaming experience.
Regarding Point 7, we understand the frustration you've been experiencing. We apologize for any inconvenience this has caused you. To address this problem effectively, we need your assistance.
Unfortunately, identifying the root cause of this bug can be challenging without specific data and save files. To help us pinpoint the issue, we kindly request that you export the problematic save file. Here are the steps to do it:
Your contribution in sharing the save file will greatly assist us in diagnosing and resolving this issue. We are actively working on improving our bug reporting system, but for now, this method will help us get closer to a solution.
sorry for responding so late, I did not save it so the file is gone, but I can play again and get to that point, I will come back to you after I do all of that.
there is now a discord server.
When you reach the 50-55 minute mark, save and then export the game. After doing that, delete the autosave and re-import the game. This fixed it for me. I think it's creating too many memory packets, because it looks like it doesn't know how to actually sell the games lol.
That's indeed an interesting workaround for the bug. It seems like a clever way to manage the game's memory usage. However, the save files grow exponentially, especially as the game progresses. I'm working on a fix to address this issue. Thanks for sharing your solution!
The other problem you might be having is that the game sales are limited to the number of sales a console has. The way around this is to just pump out games that make less money but make a ton of them.
Hey Dev,
Firstly, the good, awesome game. Found it and just decided to give it a try and here I am 6 hours later lol. The main bug that has been bugging me (no pun intended lol) is that the games only reach beta and never fully develop.
Other than that though, awesome game. Keep up the great work!!
Thanks for playing! I'll investigate the bug and work on a fix. Appreciate your support!
Fastest reply by a dev that I’ve had lol.
I also had two other ideas (once this is more developed obviously). The first is the feature of Marketing a game while creating it as the funds you make off the games don't really have a place to go as there isn't anything to spend them on.
The second idea was adding something later which would allow you to create your own Console. This would also tie into the aspect of something to spend your money on, as well as adding a different side of the game, making it more true to its name; Tech Giants.
I know this is a lot to ask and you probably already have your hands full with bugs and features of your own that you've thought of, so I wouldn't really expect them to be implemented any time soon, but I think that once you've gotten into the later stages of development they will be very interesting and something you should try.
I would offer to help with development and programming of features and stuff, but I have my hands full with school and my coding skills are also quite rusty so I don't know how much help I would be lol.
Sorry for the essay 😂😂
Thank you for your thoughtful ideas and willingness to help! We appreciate your input and hope to implement your suggestions as we progress in development.
hello I’m back, I’d like to say that this newer version blew me away, first, there is way more to do, second, more years, finally, better graphics. There is some things I would like to point out, at the hour point of me playing the game, all of my games started failing, I checked if it was me but I was doing basically everything I could to keep up my earnings, so that was annoying. I think that you should add a notification bar for whenever a console gets to first place or if you start failing, you could also add more excitement cause making the same game over and over again can get pretty boring, so maybe you could add updates to games or something like that. Also it would be nice if you added more description to the games in the info area. I know this is a lot to ask but I would be happy for anything on this list to happen! Thanks!
oh! And I forgot, the description ‘From 1978 to 1985’ should be changed.
Thank you for catching that! I appreciate it.
yw
You mentioned that your games started failing unexpectedly. This could be due to a bug in the game or, in cases where you've partnered with a publisher, they might make the decision to either continue selling copies or halt production. While this is the intended behavior, it's clear that a notification system is needed to keep players informed about such changes. I agree with your suggestion about adding notifications for these events.
Regarding the idea of adding updates to games, I've been considering a feature that would allow players to create sequels or expand existing game franchises. It's a more complex mechanic, but I'm definitely planning to incorporate it in a future update to add depth and variety to the gameplay.
I'm truly grateful for your feedback; it's invaluable in helping to improve the game. If you have any other suggestions or ideas, please don't hesitate to share them. Your input is highly appreciated as we continue to enhance the gaming experience.
Love it! It would be cool if you could add more years or at least add an option to continue on forever more, besides that, I love the game, and I hope it well!
Thank you for your feedback! We appreciate your input and will consider your suggestions for future updates. Stay tuned!
logged in on a work PC just to say that this is an amazing framework, all is left is to make it a game
Thank you so much for your kind words! We genuinely appreciate you taking the time to share your thoughts with us.
thank YOU so much
when will the feature of hiring employees be made?
Hi, I hope to introduce that feature in the upcoming versions. maybe at version 0.1.0 but it will be a while till we get there. please consider following on itch to get notified when a new version lands.
Hey there is a bug where if I speed up the game it works then slows down really slow. I just have to set it back to normal speed then fast speed but I have to do this like every thirty seconds.
Hi, I appreciate your feedback. I will attempt to fix it in the next version.
I like this game, there's just one game-breaking bug I've found. None of my games are getting any sales. And I don't mean they just aren't doing well, none of them have gotten even one sale. Please fix this!
Hi, wow that does not look good. I have encountered a similar bug. I wonder if it’s related 🤔. Thank you for letting me know. I will look into it.
Hello again, I made some changes in the game. Could you please check out the new version to find out if the bug is fixed or not.
Played a bit of the game. It has some serious potential!
Hey Dev, I tried your game and it is cool but I have a suggestion. Even while using the Fast-forward option, the development is still too slow so It would be nice to have something like the "Ultra Fast-forward".
:)
Thank you for your feedback. We have sped up the Development progress. Hopefully the changes will land in the next update.