Tech Giants is an immersive simulation management game that puts you in the shoes of a pioneering entrepreneur. Starting from 1978, you'll embark on a thrilling journey to build and manage your technology company in the exciting world of the emerging video game industry.

As the visionary leader of your company, you'll face the challenge of creating groundbreaking games and navigating a fiercely competitive global market. Make crucial decisions, hire talented employees to strengthen your development team, and harness their unique skills and expertise to craft innovative and captivating video games. Success will depend on striking the perfect balance between creativity, market trends, and resource management.

In Tech Giants, you'll have the freedom to choose how to distribute your games. You can opt for self-publishing to maintain complete control over your creations or strike deals with renowned publishers known for their extensive reach and effective marketing strategies. Every decision you make will have far-reaching consequences, shaping the trajectory of your company and defining its place in gaming history.

Can you outshine the competition and become a legend in the booming world of video games? The stage is set, and the challenge awaits. Take your place among the legends in Tech Giants.

Please note that this game is currently in development, with more exciting features and details being added to provide you with an unforgettable gaming experience. Also, keep in mind that future versions of the game will expand, allowing you to develop both software and hardware.

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Archived versions of Tech Giants

Updated 5 days ago
StatusOn hold
PlatformsHTML5, Windows
Rating
Rated 4.6 out of 5 stars
(50 total ratings)
AuthorsRebellium, Ahmed Ali
GenreSimulation, Strategy
Made withBlender, FL Studio
TagsEconomy, Management, Retro, Sandbox, Tycoon
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse
LinksDiscord

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Download
Tech Giants Windows v0.2.0 13 MB

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Viewing most recent comments 1 to 40 of 162 · Next page · Last page

i just imagine a gen z kid playing on call of duty on an ataru in 2019

LOL

Hello.Can you create a copy on github?In this way, we Chinese people can play.We will solve the problem of sinicization

Sure, I'll think about it. Making the project open source will help keep it alive, as I don't have much time to develop it anymore.

(1 edit)

is there ever gonna be a time where we can use all our research on one game?

Hello, unfortunately the project is on hold now and it won't be receiving any updates for the foreseeable future.

The archives won't work I try and load and it instantly gives me this code DNS_PROBE_FINISHED_NXDOMAIN

Hi, sorry for the late response. I have been busy with work recently and haven't had any time of maintain this project. Yes, the archives don't work, I think the domain expired. I try to fix it and get the website working again. It makes me really happy that you still play this game even though it's on hold now. Thank you for being such a great fan.

Hello, the archives are back again

Are there going to be some new computers/consoles? Cause i lowkey cant make a game with all research-based additions and its lowkey unsatisfaing t-t

(1 edit)

Unfortunately, no. The upcoming update will only cover computers/consoles from the 1970s to 1980s.

dang

im insane at this game still LOLZ

I'm sorry the development is on hold right now, I don't have the time to work on this project anymore.  And I was wrong GTA6 is coming out before Tech Giants v0.3 🥲

oh ok its fine

ok still sad to see you go at least its not like what happens to hardware tycoon

Yeah. I really miss  hardware tycoon tbh. I still go back and play it sometimes though for nostalgia purposes.

(1 edit)

Well I took over the game market again and I feel like if I deleted my games the game industry would completely crumble due to 98 percent of it being gone

Deleted 81 days ago

HAHAHAHHAHAHAHAH

(+1)

Love this game, so far the only problem with it is how easy you lose. Because I had sunk 1.2 million dollars into advertising for a game, and then the new year happened a few days later, and I was declared bankrupt. If there were a brief negative time, I think it would be better. Otherwise, it was amazing.

(1 edit)

Don't worry once you get about 10 million you can put a lot into advertising. (Note: if you're okay with breaking the game then put 1 of the ((international)) advertisement you want and then buy local ads they'll have the same effect)

Can’t we discontinue the development of a game or something like that ?

(1 edit)

After reading this comment, I was like whattt?! I went and played older versions of the game in case I removed it by mistake, but no it does not exist. I don't know how I missed it 🤦

(+2)

Oh okay lol, and after finishing the current game content, I think that it’s quite hard to tell what jobs impact the most the game development speed, what skills speed it up, and also I think you should limit technologies per years because having fluid simulation for games in 1980 is a little weird, especially when you see that no computer fits the minimum requirements to use these techs.

I can’t wait for further updates with new consoles, I have made “Doom” on Yumaichi Entertainment System and it got 30M sales day 1 lol, same for when I released “Doom II”, but I must tell that I don’t feel really the imppact of technologies on game’s rating and investor’s opinions.

Another suggestion I can think of is that some settings auto-enable some others, or gray-out some settings, for example does Color Dithering either replaces or auto-enable the basic Color thing. Having some settings should also gray-out some other, perspectives for example…

Oh so that's why it's been missed for so long

Maybe you added some code for it but removed it due to it being next to a buggy feature (or it itself being buggy) That would explain why you have a memory of it.

Yep, that would explain it.

can you post the alpha builds out on itch.io 🙏 (alpha builds of next update)

Yeah. I will put out a devlog when alpha builds are ready. for anyone who is not on discord, I usually post alpha and beta builds on a hidden itch.io page.

ooooooh where

its here https://rebellium.itch.io/tech-giants-playtest the password is "tech-giants-playtest"

(1 edit)

I'm about to play this to death (when it's  ready of course)

(1 edit)

I'm surprised because for a while the expected release date is sometime in August but there's not an alpha version yet that's good but it's June and there's only two months until Maybe release (but since the last update on this was a month ago maybe September or October)

fr

thanks

its empty at the moment

how many consoles are there

I think there are 9 consoles and 3 PCs

(1 edit)

The PCs are usually more powerful and you can self-publish on them but the console is are more popular and you can get more sales easily 😁 (but since the three PCs are at the beginning of the game they're only more powerful than the consoles of that time)

made 10 games and all of them are best sellers

Your company isn't a game company it's the game market

is there a maximun amount of games you can make cause it always caps out around 6 during the late mid 80s

I'm not sure, I don't remember putting in a limit.

If you mean at once if you want to make a lot of games you should do text-based but the best way to do it is one by one at a time because each game will slow down the other games being made so if you try and make 10 games at a time it will be X amount slower (I use X because I don't know the actual amount)

(+1)

can you make it where you can update your games which increase some sort of reputation and prolongs sales. Please let at least name updates and add descriptions and basic content options and bug fixing option for roleplay and stuff that is fun ykykykykykykykykyk

(+1)

And don't forget ratings (you could just add in a simple system that's just random ((but then you run into the problem of making the world's most technologically advanced the game that's 50 years ahead of the time and still getting one star because it's "old school" so yeah a more involved approach would be better)))

While we wait a workaround might be to release games such as whatever you want to call your game prototype then game name alpha (or if you wanted to make a bit more sense that you're selling the game open alpha) beta (or open beta) if you want to do the development versions or just start with game name official  release or v 1.0 and then just go out through the versions

Just so you know, at least on the browser version it only lets you self publish on your first game, I can't tell if its purposeful or not. Also I can't wait for the update, can you tell some of what it will bring? PLSS

That was on purpose, I know it's ... unrealistic, it was old gameplay from v0.1 that carried through to v0.2. About the next update, well I have been picking the game apart and replacing different pieces of it. Only after playtesting it I can confidently say what will make it into the next version. Right now, the game is a glorified tech demo. One thing I can share is that the game will lean more towards simulations.

Wait a sec, you mean you can only self-publish on the first game?! Like just the first game. Uhh, that's a bug.

(+1)

I mean like the first game you make in the game is the only one you can self-publish.

It would be more realistic if The only possible option was self-publishing because not a lot of companies (big or small) would went to partner with you because it could be a failure

(+1)

And I stuff like once you have a small reputation small companies would like to partner with you and then once all your games have like 10 million sold global sellers

fun

(+1)

is this game gonna updated before gta6 released

it been year

True, it's been almost a year, what can I say development takes time.

have quesiton, when it released, next month or angust

(+1)

Maybe august 🤞

(+1)

waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

YESSSSSSS

Hi, on mac in browser. i love the game, but idk how to load my save file ...

Hi, thanks for playing. So, about the issue you have I'm guessing you want to load a save slot and not import a save file that was previously exported. if you want to load a save slot you can follow these steps:
1. In the main menu click on Load
2. In the load game screen select a save slot
3. click on load

Here is a screenshot of the steps:

You probably have tried these steps and if they did not work, there might be a bug preventing you to load a save slot. And because you mentioned you are on Mac, please make sure you are running a chromium browser not Safari browser, to see if it fixes the issue.

updating soon or?

No, unfortunately it will be months before the next update

darn

can we have snapshots for the next update like minecraft atp 

(+1)

Not yet, the current builds for the game are unstable and buggy, I will try to fix them. then I will put out alpha builds on Discord. Right now, the game looks worse than v0.1

when is next update bro 🙏🙏

we NEED consoles up to 2025 standereds

(+1)

We do NEED to be able to make consoles as well man I want a PS91 in 2025 because I made the PS1 in 1982

(1 edit) (+1)

Hi, I have no idea, hopefully in august but I can't say for sure. Add the game to your collection and you will get a notification when it gets released. Try other games too. Processor Tycoon will get an update soon that might be fun.

(+2)

I like it a lot! Great game and I have 3 suggestions. 1) can you allow the player to make their own console? and 2) can you allow the player to negotiate down the fees of publishers and finally 3) Allow the player to forcibly discontinue games and break the contract but with a punishment like a fee or something, otherwise, I found no bugs in my playtime and it was a nice experience 

Thoughts on this?

A veryveryvery good game!!!!

(+1)

Thank you, I'm glad you like it.

(+1)

I have a suggestion that can make it better: maybe you can let player to develop his or her own platform in further update

(It doesnt matter if you dont accept, i've already add it to my collection)

I'm in 1981 and there hasn't been a new console able to run a game I wanna make yet :( I want to make a  max graphics, first person 3D Multiplayer Action game, or in other words COD

COD in 1981!? I want to see that speedrun

Fr

(1 edit) (+1)

Meanwhile in 2025

We're proud to announce our newest call of duty game Call of duty 62 : we've ran out of names

Only problem is I can't max out all the graphics, I want AAA COD in 1981 lemme do it!!!!

just playing the old tech giants, i love the 1.3 title screen!

(+1)

Yeah I love it too, it was an adaptation of a photo by Chris6d, I believe there are some links in the credits. 

(-1)

when I click play it just shows a black screen. I'm on chrome 

Hi, Recently that same bug was reported on Discord. Unfortunately, I don't have a solution for it. If anyone else has the same issue please let me know.

(+1)

The older versions work just fine it just the 2.0 version

hola

(+1)

Hello!

HI!

(2 edits)

¡Soy Bien!

(+1)

muy bien?

or just mi bien!

(1 edit)

I guess Duolingo is wrong then  because isn't mi in Spanish im (or wait is it me if so then that doesn't make sense hmmmm)

it depends on what you want to say but if you wanted to say I'm good then it would be (soy)me (Bien)good but if you are trying to say very good that would be (Muy)very (Bien)good

(+1)

suggestion: able to buy other game studios, able to make a publishing buisness / buy them so we can like self publish but we are the company. able to do some optimizeations. (srry for bad english)

(+1)

Yyyyyyeeeeeessssss

Man that is one buggy game

Also self made billionaire from one game :D (technically there's four but I basically made all my money from one game)


(1 edit)

Yeah self-publishing is very very very very very very very very... broken(can you imagine the YouTube title like I made 1 billion dollars in a year in tech Giants lol)

I once had 1.2m bugs, ended with 0 I had 50 programming score total

Huh

I thought you meant the game in game not the game itself lol

I did :p

We need a lore like are all these game companies in the same universe just like a little bit extra nothing like making it all story focused just to make everything make sense (also why isn't there multiplayer actually I get it's a web game but still how has nobody suggested that yet)

Multiplayer was suggested on Discord, I have experimented with the idea. However, its expensive to run servers, the only way I can see it happening is by allowing players to self host servers.

I'm trying to add a pinch of storyline in there, I hope you can playtest it when it's ready.

(4 edits)

I'm starting to burn myself out on the game soooooo I'm just going to start answering questions I hope you all understand :D

(Okay maybe I lied a bit but I'm definitely burning myself out)

(+1)

would you mind explaining what each of the icons mean under the game development sprites bar? Like audio engineering, ai, writing, etc. I don’t don’t know which icon is which skill

(+2)

Do you mean these? They represent feature categories.


(+3)

That's fun you should put it in the game. A how to play menu or something would be nice.

thanks, that helped. I thought the graphics icon was for design or art, and I was getting really confused 

2025 :)

(+1)

YOU'RE IN THE FUTURE!?!?

yes….

(+1)

2010 :)

How can i self-publish games? That option is not available

If my memory serves me correctly, you can only self-publish PC games

(1 edit) (+1)

question? Are the consoles in this game picked by you to be popular?

Like some consoles won’t sell well and rebellium picks like “that console will be popular” or is it random or smh

It's the exact same down to the same thousand at most

(+1)

Wow, you counted them? It warms my heart that someone took a closer look at the numbers. I spend a lot of time reading old sales figures and magazines to make it as historically accurate as possible.

:'D

I kinda noticed how the Orange II would always get like 35k and it annoyed me because it was powerful but hardly sold

(+1)

The console units sold reflect historical figures, With some margin for error and a little of randomization.

(+1)

ah GREAT! Ready for the ps2 :) also if you make a Wii type thing you should make it so you need to pick if you need to use a nunchuck or motion controls or none, that would be great

horror would be a good game type 👍

(+2)

Why not, right now I'm reworking the simulation part of the game. If anyone has any suggestions for new genres or themes for the upcoming version, please do share your thoughts.

8 games at once 😈 (and no not like “game 1” no it’s “Motorsport 4” or smh

Thanks so much for the screenshot

:)

I WANT TO SEE THE NAMES D:<

what does game game scale change

(+1)

It makes the game bigger (require more points per feature) at the cost of development time.

but what good does it do

Bigger games generally sell more copies.

Generally!?!??!????

after reading this I made a studio, immediately leased all the offices, and then hired as many employees as i could, and then made a bunch of AAA games that were all made in like a day, and got 16 million dollars by 1979

Try self-publishing ;)

(+1)

In the year like 2013 or smh there should be social media ads

(+2)

Yeah, When I expand the game content into the 2000s I will add that.

W

there should also be internet ads, like banner ads on websites starting in the 90s or something

(+1)

Yes, Good suggestion.

So how is this going RN

Viewing most recent comments 1 to 40 of 162 · Next page · Last page